DialogResponse
Prefix: dr
Description
DialogResponses are the various options that the player can select when conversing with NPCs and turning in quests.
Table of Content
- is(oVariable)
- __gc() (Deprecated)
- GetQuestId()
- GetRewardId()
- GetText()
- GetType()
- GetUniqueId()
- Select()
Function
is(oVariable)
Description
Determines whether a variable is a DialogResponse or not.
Params
- oVariable (Variable) - The object that the function will check.
Return Value
- Boolean - Whether the object is a dialog response or not.
Method
__gc() (Deprecated)
Description
Forces the garbage collector to be called on this variable.
Method
GetQuestId()
Description
Gets the id of the quest associated with this dialog.
Return Value
- Integer - The id number of the quest associated with this dialog response.
Method
GetRewardId()
Description
Gets the id of the reward associated with this dialog response.
Return Value
- Integer - The id number of the reward associated with this response.
Method
GetText()
Description
Gets the text for this DialogResponse.
Return Value
- String - The DialogResponse's text.
Method
GetType()
Description
Gets the DialogResponse's type.
Return Value
- Integer - The response's type. This value corresponds with the DialogResponse.DialogResponseType enum.
Method
GetUniqueId()
Description
Gets the dialog's unique id number.
Return Value
- Integer - The dialog's unique id number.
Method
Select()
Description
Tells the client that the player has chosen this DialogResponse